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Frontier

Sunday, 04 December 2016 by

eSpark Learning is enabling students to succeed in school and in life with innovative, differentiated technology. Frontier is one of their products that will captivate unique interests, challenge learners at all levels, and inspire creative application. It is a great way to start personalizing learning in your classroom. Students sign in and select a project based on a topic of their interest. Each project is aligned to the student’s unique learning level. Within each Frontier students are faced with an Essential Question that is meaningful to them. Engaging, diverse, online resources are curated to to help students research the essential question. Quick quizzes are interspersed throughout the project between articles, videos, infographics and podcasts to help them synthesize learning. Finally they express and publish their work to a larger audience.…

LessonCast

Saturday, 19 March 2016 by

LessonCast is teacher founded & classroom tested. Inspired by Teacher Learners.

Picture this. A new teacher, Eric, drops in on an experienced teacher, Jeanette, at the beginning of his planning period. Eric explains that he’s having a challenge with a particular learning objective and a particular group of students and asks for a few minutes of Jeanette’s time and advice. Jeanette is a phenomenal mentor teacher, and – to his amazement – she shares the clearest, most succinct and powerful explanation he’s ever heard. She covers the most important elements of designing instruction particularly for his students’ needs, what things to watch for, a few if-then scenarios, and follows it up with handouts that she’s used and that he can customize for his students. In three minutes he has what he needs to spend the rest of his planning period …

Prodigy Game

Sunday, 28 February 2016 by

Classcraft.com

Saturday, 06 February 2016 by

Don’t change what you teach, supercharge how you teach it.

Classcraft is a free online, educational role-playing game that teachers and students play together in the classroom. By using many of the conventions traditionally found in games today, students can level up, work in teams, and earn powers that have real-world consequences. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced throughout the school year.

Playing in the Classroom

Over the course of an hour, game management occupies roughly five minutes. The Classcraft web-based and iOS platforms enable teachers and students to easily manage all the complexities of the game. The class is taught normally, and the game runs passively in the background, collecting points and managing powers. Classcraft can be played with one computer and a projector or deployed on …

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Read Theory

Sunday, 19 July 2015 by
Access over 1,000 assessments.

Sign up for free and gain access to over 1,000 interactive reading comprehension exercises. This program teaches students to think critically, draw inferences, understand scope and global concepts, find or recall details, and infer the meanings of useful vocabulary words.

Read Theory is a powerful educational tool that offers online reading activities for all ages and ability levels. Using custom web application software and carefully crafted and tested content created by our team, we provide students with a dynamic reading experience that adapts to their individual ability levels and presents them with a seemingly endless array of skill building exercises. What is more, as students continue to use the site and see their scores gradually improve, the system adapts to match their progress, and the materials presented get incrementally more advanced. The quizzes span the full

Kid Wings

Sunday, 12 July 2015 by

Kidwings is the creation of Jody Hildreth of Waterville, New York. Created as an outlet to inspire his young students, it clearly became a powerful medium of expression for Jody as he continued to develop his photography, poetry, and teaching tools. Jody is a contemporary naturalist in his appreciation for the creation and all that it encompasses. His heart for is not just for learning but in finding inspiration in nature and sharing it with others in a way that we want to go along for the adventure.

OBDK’s Chris Anderson

In 2002, Chris Anderson’ company Owl Brand Discovery Kits began partnering in ideas and concepts to magnify Jody’s hopes. Over the years and many conversations, a great friendship formed and with exception to the National League MLB team that Jody upholds, it’s the perfect match of inspiration and taking …

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